Posted by: Makakai | September 3, 2013

VuhDo Guide: Part 5

Color Tab
This tab covers the details of configuring the bars and panels that represent your unit frames. Colors for unit frames and some of the other states can also be adjusted under the General tab. Remember when you are adjusting specific characteristics of a panel make sure that the panel selected is the one you want to be making adjustments to.

States
Colors (States)

Quick: Leave these options alone.
Advanced Set-up: This is where you adjust how you display debuffs and unit frame features. Under Debuffs the default is to color both the background panel and the text, but since I prefer to use class colored text, I only check the background options. Note, changes in this tab effect all of your panels not just one of them.

Modes
Colors (Modes)

Quick: Leave these options alone.
Advanced Set-up: Here is where you can adjust the colors for incoming heals or out of range indicators. If you want to mimic your old grid setup of black bars, under Life Colors adjust the Solid bar color to black. All of these colors can be adjusted from the health bar bouquet as well. Under the General Tab (Indicators), you can also select the Bar Background indicator and edit the bouquet properties.

Powers
Colors (Powers)

Quick: Leave these options alone.
Advanced Set-up: This is a whole section to adjust the colors used to display the Mana and/or Power bars. Please comment if you actually have a reason or need to adjust this.

HoTs
Colors (Hots)

Quick: Depending on your selection(s) under Panels (HoT Icons) Own HoTs, you may want to adjust the colors here. Additionally, I recommend setting a duration for your cooldown counters, such as the setting shown in this screenshot.
Advanced Set-up: If you are interested in a set-up that mimics Grid with the corner colored boxes for your hot display, this is where you can change the colors that each hot is represented by. The type of timer durations for your hots can also be selected here; you can turn it off entirely, show it for the full duration, or only show it for the last 10 seconds of it’s duration. You can also choose to have a color change such as have it flash as it’s about to finish or fade out when it’s about to end. An option has also been added to show the duration of a hot as a cooldown clock shadow, this is similar to how cooldowns are shown on in the default UI. Additional properties of the timer font, like font type and size are adjusted under Panels (HoTs).

HoTs #2
Colors (Hots2)

Quick: Leave these options alone.
Advanced Set-up: This pane is allows you to adjust the display of HoT stacks by square color and/or text color. I usually adjust the colors under HoT charges to increase from orange to green with more charges. Particularly useful for druids to track how many stacks of Lifebloom are up with a single glance.

Classes
Colors (Classes)

Quick: Leave these options alone.
Advanced Set-up:  The default Class colors are probably sufficient but if for whatever reason you are unhappy with these colors, this is where you would adjust them. The color picker copy feature is also useful for coloring other elements in the addon with class colors (like the healer/tank cooldown bouquet).

Raid Icon
Colors (RaidIcon)

Quick: Leave these options alone.
Advanced Set-up: In this panel if you’d like to show only certain raid icons and not others, and to use bar color instead of icon to show it, this is where you’d make those changes.

Target
Colors (Target)

Quick: Leave these options alone.
Advanced Set-up: This section provides some modifications of target and target of target frame coloring. Note the backgrounds of the target and target of target frames cannot be changed. In the Text section, you can do basic color modification of the text on the target and target of target frames. The Target section provides options for changing the presets for the target frames to one solid color or different shades for friendly/hostile. The Background section is misnamed, as it actually allows you to adjust the foreground colors of the target and target of target frames.

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