Posted by: Makakai | December 20, 2013

Stormstout Brewery Healing 101

Stormstout brewery loading screenNow for second post of my Pandaria Healing 101 WoW dungeon guides. This is the other dungeon you encounter when you start your Pandaria leveling. Stormstout Brewery is a 5-man dungeon located in Valley of the Four Winds and has a Normal-difficulty and a Heroic-difficulty version of the dungeon. There are only three bosses in this dungeon, but a lot more trash than you encounter in Temple of Jade Serpent. There are no differences in mechanics between Normal and Heroic modes for the Temple of the Jade Serpent. The only differences are increased health and damage done for all bosses and enemies. There are four Achievements to complete in this Heroic dungeon that count toward the meta-Achievement Glory of the Pandaria Hero: Hopocalypse Now!, How Did He Get Up There?, and Keep Rollin’ Rollin’ Rollin’. The last one is also an achievement you can complete at the end of the run to net a pet: Ling-Ting’s Herbal Journey.

Ook Ook
He will only appear after you have filled the progression bar by killing a total of 40 Hozens. Once you start the fight, beer barrels will be thrown down at your party, you don’t want to get hit by them. However, you can click the barrels rolling around to ride them into Ook Ook. This will help kill him faster and since you can cast spells while on a barrel it will not effect your healing. Ook-Ook will periodically cast Ground Pound at the tank, which is a frontal cone attack. Watch that you don’t stand in front of him when he casts this.

Quick Tactics: Don’t stand in front of the boss for Ground Pound and roll barrels into him.

Gear
Bracers of Displaced Air – Cloth wrists +Haste/Mastery
Heroic only Empty Fruit Barrel – Trinket with +Spirit

Notable Trash
A gauntlet event starts just as you exit the fight with Ook Ook and ends when you reach Hoptallus. There are three types of Virmen along this gauntlet: Hoppers, Hoplings, and Boppers. The Boppers carry a hammer that they drop when they die; click on it for a 2 to 3-charge hammer buff. The hammer will knock the Virmen into the air, one-shotting Hoplings and Hoppers, and heavily damaging the Boppers. Your tanks seem to love running through the gauntlet gathering up all of the Virmen and killing them in a large pack. This leaves a lot of opportunities for healers to get aggro on the Virmen, so be sure to have your aggro-drop abilities handy (e.g., Fade).

Hoptallus
Hoptallus is a single phase fight with adds and two don’t stand in it abilities. The first of the don’t stand in it abilities, Furlwind, is a whirlwind that deals light damage to players caught in its effect. Just avoid him and it should be easy to avoid taking any damage, but be ready to heal slow dps or tanks. The second don’t stand in it ability is Carrot Breath, in which Hoptallus shoots an orange stream from his mouth and slowly rotates in place. You can avoid this entirely by remaining behind him. Finally, we will periodically call down Vermin similar to those encountered in the gauntlet event, pick up the hammers from the Boppers and use them on the packs of Vermin.

Quick Tactics: Don’t stand near the boss and avoid the Furlwind and Carrot Breath abilities. Pick up the hammers to keep the Vermin down.

Gear
Bottle of Potent Potables – Off-hand +Haste/Mastery
Heroic only Cloak of Hidden Flasks – Cloak +Mastery

Yan-Zhu the Uncasked
After defeating Hoptallus, you will have to fight your way to the top floor of the brewery by defeating a number of Alementals. Yan-Zhu will use three abilities, chosen as one of two possible choices, based on the ads you fought before him. The first set of adds is 2 of either the Bloated or Stout Brew Alementals, the second set of adds is 8 of the Bubbling or Yeasty Brew Alementals, and the third set of adds is 4 of the Fizzy or Sudsy Brew Alementals.

The first set of abilities are a debuff power, either Blackout Brew or Bloat. Blackout Brew debuffs the entire party with 3 stacks of a debuff. While it cannot be dispelled, moving around (but not jumping) has a chance to remove a stack. If it reaches 10 stacks, you will fall into a deep slumber and are stunned for 10 seconds. Manage your stacks and make sure you move by the time it reaches 6 stacks. Bloat is cast on a random player (the tank is a valid choice), causing beer to spew out of the player’s ears, dealing moderate damage and knocking back any other players nearby. Simply spread out and try to avoid standing in line with any other players’ Bloat. Note that melee and tank are notoriously bad at avoiding this, so keep an eye out for them.

The second set of abilities will spawn adds, either Bubble Shield or Yeasty Alementals which cast Ferment. Bubble Shield reduces the damage Yan-Zhu takes by 20% for each bubble in the shield (there are 4). These bubbles have very low health, so you can assist your party in killing them. Ferment heals the linked Alementals. You should stand in the path of the orange beam to block it, preventing it from healing the Alementals and allowing it to heal you instead.

The third set of abilities are AoEs, either Carbonation or Wall of Suds. For the first he will create pools of Carbonation at a random player’s location, dealing very heavy damage to anyone standing within the pools and silencing them. For Wall of Suds, jump over the walls of beer that sweep the room with your newly found super jump buff (he applies it to you). If you have high latency, move to where the “X” intersection of the 2 walls will cross by and jump just before the X reaches you, and you should go right over both walls with 1 jump.

Throughout the fight, Yan-Zhu will cast Brew Bolt at players when there is no-one in melee range. Brew Bolt hits very hard and leaves a debuff behind that increases magical damage taken by 10%; this should be dispelled quickly, and then the player should be healed up.

Quick Tactics: Move out of the AoE abilities. Help kill the bubble shields or stand in the healing beam. Spread out for Bloat or keep moving for Blackout brew. Heal up players hit by Brew Bolt.

Gear
Uncasked Chestguard – Shaman chestpiece +Haste
Fermenting Belt – Priest waist +Mastery
Sudsy Legplates – Paladin legs +Mastery
Heroic only Alemental Signet – Good ring if you still need one (doesn’t have spirit)

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